Package org.aspectj.weaver
Klasse Shadow
java.lang.Object
org.aspectj.weaver.Shadow
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BcelShadow,ReflectionShadow,StandardShadow
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Verschachtelte Klassen - Übersicht
Verschachtelte KlassenModifizierer und TypKlasseBeschreibungstatic final classA type-safe enum representing the kind of shadows -
Feldübersicht
FelderModifizierer und TypFeldBeschreibungstatic Stringstatic final Shadow.Kindstatic final intstatic final intstatic Stringstatic Stringstatic final Shadow.Kindstatic final intstatic final Shadow.Kindstatic final intprotected final Shadowstatic Stringstatic final Shadow.Kindstatic final intstatic Stringstatic Stringstatic final Shadow.Kindstatic final intstatic final Shadow.Kindstatic final intstatic final Shadow.Kindstatic Stringstatic final intstatic final intstatic Stringstatic Stringstatic final Shadow.KindThese names are the ones that will be returned by thisJoinPoint.getKind() Those need to be documented somewherestatic final intstatic final Shadow.Kindstatic final intprotected List<ShadowMunger> protected booleanstatic final intstatic final Shadow.Kindstatic Stringstatic final intstatic final Shadow.Kind[]intstatic final Shadow.Kindstatic Stringstatic final intstatic Stringstatic Stringstatic final Shadow.Kindstatic final intstatic final Shadow.Kindstatic final int -
Konstruktorübersicht
KonstruktorenModifiziererKonstruktorBeschreibungprotectedShadow(Shadow.Kind kind, Member signature, Shadow enclosingShadow) -
Methodenübersicht
Modifizierer und TypMethodeBeschreibungvoidaddMunger(ShadowMunger munger) protected booleancheckCanThrow(ShadowMunger munger, ResolvedType resolvedTypeX) protected booleancheckMunger(ShadowMunger munger) Only does the check if the munger requires it (@AJ aspects don't)abstract VargetArgAnnotationVar(int i, UnresolvedType forAnnotationType) intgetArgType(int arg) abstract VargetArgVar(int i) abstract Memberabstract UnresolvedTypeabstract WorldgetKind()returns the kind of shadow this is, representing what happens under this shadowabstract VargetKindedAnnotationVar(UnresolvedType forAnnotationType) returns the signature of the thing under this shadow, with any synthetic arguments removedreturns the resolved signature of the thing under this shadowreturns the signature of the thing under this shadowabstract ISourceLocationabstract VargetTargetAnnotationVar(UnresolvedType forAnnotationType) final UnresolvedTypethe type of the target object hereabstract Vara var referencing the targetabstract VargetThisAnnotationVar(UnresolvedType forAnnotationType) abstract VargetThisAspectInstanceVar(ResolvedType aspectType) abstract Varabstract Varabstract Varfinal UnresolvedTypethe type of the this object hereabstract Vara var referencing thisabstract VargetWithinAnnotationVar(UnresolvedType forAnnotationType) abstract VargetWithinCodeAnnotationVar(UnresolvedType forAnnotationType) final booleancould target(*) pcd ever matchfinal booleanhasThis()could this(*) pcd ever matchstatic inthowMany(int i) Return count of how many bits set in the supplied parameter.final voidbooleanbooleanprotected voidPrepare the shadow for implementation.voidsetMatchingSignature(Member member) toResolvedString(World world) static Set<Shadow.Kind> toSet(int i) Convert a bit array for the shadow kinds into a set of them... should only be used for testing - mainline code should do bit manipulation!toString()
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Felddetails
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enclosingShadow
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mungers
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needAroundClosureStacking
protected boolean needAroundClosureStacking -
shadowId
public int shadowId -
METHOD_EXECUTION
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METHOD_CALL
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CONSTRUCTOR_EXECUTION
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CONSTRUCTOR_CALL
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FIELD_GET
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FIELD_SET
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STATICINITIALIZATION
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PREINITIALIZATION
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INITIALIZATION
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EXCEPTION_HANDLER
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SYNCHRONIZATION_LOCK
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SYNCHRONIZATION_UNLOCK
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ADVICE_EXECUTION
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MethodCall
These names are the ones that will be returned by thisJoinPoint.getKind() Those need to be documented somewhere -
ConstructorCall
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MethodExecution
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ConstructorExecution
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FieldGet
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FieldSet
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StaticInitialization
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PreInitialization
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AdviceExecution
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Initialization
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ExceptionHandler
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SynchronizationLock
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SynchronizationUnlock
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MethodCallBit
public static final int MethodCallBit- Siehe auch:
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ConstructorCallBit
public static final int ConstructorCallBit- Siehe auch:
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MethodExecutionBit
public static final int MethodExecutionBit- Siehe auch:
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ConstructorExecutionBit
public static final int ConstructorExecutionBit- Siehe auch:
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FieldGetBit
public static final int FieldGetBit- Siehe auch:
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FieldSetBit
public static final int FieldSetBit- Siehe auch:
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StaticInitializationBit
public static final int StaticInitializationBit- Siehe auch:
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PreInitializationBit
public static final int PreInitializationBit- Siehe auch:
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AdviceExecutionBit
public static final int AdviceExecutionBit- Siehe auch:
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InitializationBit
public static final int InitializationBit- Siehe auch:
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ExceptionHandlerBit
public static final int ExceptionHandlerBit- Siehe auch:
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SynchronizationLockBit
public static final int SynchronizationLockBit- Siehe auch:
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SynchronizationUnlockBit
public static final int SynchronizationUnlockBit- Siehe auch:
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MAX_SHADOW_KIND
public static final int MAX_SHADOW_KIND- Siehe auch:
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SHADOW_KINDS
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ALL_SHADOW_KINDS_BITS
public static final int ALL_SHADOW_KINDS_BITS -
NO_SHADOW_KINDS_BITS
public static final int NO_SHADOW_KINDS_BITS
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Konstruktordetails
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Shadow
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Methodendetails
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getIWorld
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getMungers
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hasThis
public final boolean hasThis()could this(*) pcd ever match -
getThisType
the type of the this object here- Löst aus:
IllegalStateException- if there is no this here
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getThisVar
a var referencing this- Löst aus:
IllegalStateException- if there is no target here
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hasTarget
public final boolean hasTarget()could target(*) pcd ever match -
getTargetType
the type of the target object here- Löst aus:
IllegalStateException- if there is no target here
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getTargetVar
a var referencing the target- Löst aus:
IllegalStateException- if there is no target here
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getArgTypes
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isShadowForArrayConstructionJoinpoint
public boolean isShadowForArrayConstructionJoinpoint() -
isShadowForMonitor
public boolean isShadowForMonitor() -
getArgumentTypesForArrayConstructionShadow
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getGenericArgTypes
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getArgType
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getArgCount
public int getArgCount() -
getEnclosingType
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getArgVar
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getThisJoinPointVar
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getThisJoinPointStaticPartVar
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getThisEnclosingJoinPointStaticPartVar
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getThisAspectInstanceVar
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getKindedAnnotationVar
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getWithinAnnotationVar
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getWithinCodeAnnotationVar
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getThisAnnotationVar
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getTargetAnnotationVar
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getArgAnnotationVar
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getEnclosingCodeSignature
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getKind
returns the kind of shadow this is, representing what happens under this shadow -
getSignature
returns the signature of the thing under this shadow -
getMatchingSignature
returns the signature of the thing under this shadow, with any synthetic arguments removed -
setMatchingSignature
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getResolvedSignature
returns the resolved signature of the thing under this shadow -
getReturnType
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howMany
public static int howMany(int i) Return count of how many bits set in the supplied parameter. -
checkMunger
Only does the check if the munger requires it (@AJ aspects don't)- Parameter:
munger-- Gibt zurück:
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checkCanThrow
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addMunger
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implement
public final void implement() -
prepareForMungers
protected void prepareForMungers()Prepare the shadow for implementation. After this is done, the shadow should be in such a position that each munger simply needs to be implemented. -
getSourceLocation
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toString
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toResolvedString
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toSet
Convert a bit array for the shadow kinds into a set of them... should only be used for testing - mainline code should do bit manipulation!
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